Creating an application that
brings loved ones who are apart, closer together.
As someone who was a part of a long distance relationship for over 4 years, I have wondered how it is possible to bring couples who are apart closer together through technology and design.
Star-Crossed is a mobile application that solves the frustrations of individuals in long distance relationships. Users are given the tools to communicate, create, and continuously stay connected to their loved one.
There are a wide variety of dating applications that focus on pairing single individuals. However, there are very few apps that focus on supporting thriving relationships, particularly long distance relationships.
A DESIGN CHALLENGE EMERGED...
How might I create an application that addresses the current flaws of unsuccessful relationship applications and gear it towards those in long distance relationships?
Connected from the start.
A secure platform begins with a secure connection with your partner. Our automized code verification ensures privacy between you and your partner.
The messaging, video, and audio call features of this application help to keep conversations in one safe and secure place.
Keep track of what matters.
Our shared lists and memories enable couples to look forward to doing things together, and more importantly encourage collaboration.
RESEARCH: MOOD & TONE
RESEARCH: EXPLORATION AND IDEATION
As a person who was a part of the target audience, I am motivated to find different methods to lessen the problems that occur in a long distance relationship through this application.
There are so many websites and mobile applications that promote hook-ups or meetings of couples to start relationships, but there aren’t many that satisfy all functions and focus on the beauty of a thriving romantic relationship.
A STUDY IN COLOR
As a way to practice rapid iteration, I created 3 completely different takes of the application after doing studies on the psychological effect of colors. I also experimented with different types of buttons.
As my first interaction design project, I was fascinated by the idea of pushing the boundaries of what popular UX looked like. I really wanted to challenge myself to utilize currently understood heuristics and visual patterns that users were used to in order to creatively make an application that is both simple, functional and beautiful.
With the help of peer critiques, I was able to push my design self out of my comfort zone and create my own version of well-known layouts for the iPhone X. Thankfully, after doing some research, I was able to find Apple's Developer Tools and marry what I had with IOS interface assets to really solidify my project.
This project was an awesome introduction to this medium of graphic design. I learned that I could easily apply the design process that already had. In addition, I realized that the process not only had to do with the success of design communication, but of its usability.
Successful applications require a thorough design process to construct a beautiful and functional final product for every user.